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Godythm Game

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Devlog

  • Godythm Game- Postmortem
    October 30, 2025 by Ellimity
    The most interesting part of putting this game together was definitely the structure of the Conductor class- how to track song position with the engine's capabilities, all that kind of stuff. I'd say... Continue reading
  • Godythm Game- Devlog 2
    October 28, 2025 by Ellimity
    After getting stuck trying to figure out how to get the user input to line up with the beat, I ended up following a very thorough tutorial on YouTube on how to make a rhythm game in Godot specifically... Continue reading
  • Godythm Game- Devlog 1
    October 28, 2025 by Ellimity
    The start of making a sound-based game was to decide what the mechanics would be, and I've decided to opt for the classic rhythm game route. How I began was with an amazing resource by the developer o... Continue reading
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