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Physics Game- DH Mechanic Test

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Devlog

  • Physics Game- Postmortem
    November 26, 2025 by Ellimity
    Making this physics game was a really cool way to learn more about, well, physics. Especially how it applies to games and how learning how to manipulate elements of it can make you really powerful as... Continue reading
  • Physics Game- Devlog 2
    November 26, 2025 by Ellimity
    Using what I've learned with block pushing in Godot 2D via force and impulse, I managed to accomplish a few things in Godot 3D. First thing was picking up and throwing objects. After getting a basic f... Continue reading
  • Physics Game- Devlog 1
    November 12, 2025 by Ellimity
    The first thing that came to mind when I thought of a physics-based game is the classic "block-pushing" mechanic found in a lot of games. This kind of mechanic is definitely outside of my Godot comfor... Continue reading
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Updated 23 hours ago